Halo Infinite developer promises an end to “long seasons”

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In a recent blog post, 343 Industries committed to “avoiding[ing]completely, the long seasons of [Halo Infinite’s] past.”

In a post (opens in new tab) on Xbox Wire, Halo infinity‘s Sean Baron, head of live performances, addressed concerns about the title’s “seasonality” directly. Baron clarified that “seasonality to me is all about consistency… I’m very confident in where we’ve come with Season 3, and I’m very confident that we can continue to improve on that consistency.”

Halo Infinite Season 2, Lone Wolves, came out over ten months ago on May 3, 2022. While the game enjoyed some of Season 2.5 in the form of the Winter Update, ten months is extremely long for a community to deal with a single season, especially compared to the season cycles of other multiplayer titles like Apex: legends And Overlook 2.

(Image credit: Xbox Game Studios)

Halo Infinite season 3, titled Echoes Within, launched on March 7. As usual for a new season, a new Battle Pass with 100 levels is available to players. However, fans should purchase the premium version of the pass to get the most out of it.

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